- Founder and Creative Director of Hello Moss
- Currently based in Singapore; often found in Sydney, Tokyo & London
Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, it’s just not that good. It’s trying to be good, it has potential, but it’s not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through.
Don’t think I ever got out of this phase; don’t think I ever will. Doesn’t stop me from pushing on.
I am not a misanthrope. I am never mean to the people I meet. But experience tells me that, in most cases, I prefer my own thoughts to yours. Sorry. It’s nothing personal.
Your disdain for the term “foodie” is well documented. Is it the cutesiness of the word itself that bothers you, or the smugness it represents?
It distinguishes the foodie as special because he eats well, and that’s a shitty metric. […] But the cute aspect being tied by association with that waste and class makes it particularly repellent.
Great little article by Dustin Rogers which I should keep coming back to every now and then. Point 5 in particular made me chuckle: I used to think account/project managers just got in the way. Years later I’ve come to realize that a good manager is god-sent.
You’ll start to notice new things and will appreciate other disciplines more. For once, you’ve stood in their shoes.
Thoroughly enjoying the re-jig of Mythbusters: dramatic/reality editing swapped out for more educational and technical details, resulting in a show that manages to be both more kid friendly and more adult friendly at the same time. Kari, Grant and Tori will be missed, and I’m not sure they needed to be axed for the show to get it’s groove back, but for the first time in years it’s actually enjoyable.
Japanese flower artist, owner of haute-couture floral shop, “JARDINS des FLEURS” in Minami-Aoyama, Tokyo.
Excerpts from a chat with Victor Mills, who took over as chief executive of the Singapore International Chamber of Commerce (SICC) last June.
The level of materialism - what you wear, where you live, what you drive, what you wear on your wrist - has become a key determinant of the value of human life. This is absolute nonsense.
There are lots and lots of people - more than before - who feel that life, their employer and the Government owe them a living.
Another problem is the unwillingness to accept feedback, even when given constructively. The attitude now is that if you don't like me, I'll go. People think they are great and are unwilling to believe that they can learn something as an employee.
I met a 29-year-old US Silicon Valley technopreneur last year who first came to Singapore in 2012 to launch a start-up […]
But when he arrived, he discovered many problems - among them was a shortage of good IT developers, unrealistic remuneration expectations. He was also disappointed with the quality and quantity of output.
Little motivational list to help kick my ass into gear as we enter 2015.
Dave McClure, 500Startups Co-founder
A ‘startup’ is a company that is confused about – 1. What its product is. 2. Who its customers are. 3. How to make money.
Adeo Ressi, Founder and CEO of Founder Institute:
If you’re starting a company, you better love what you’re doing, because you’ll be doing it all day everyday.
You can’t just ask customers what they want and then try to give that to them. By the time you get it built, they’ll want something new.
Garrett Camp, Founder of Expa, Uber and StumbleUpon
Stay self-funded as long as possible.
After a week without work, however, I felt fully rested and ready to dive back in. The most surprising and unexpected realization to come out of this sabbatical is that I didn’t need three months—I didn’t even need one. I know now that a single week is all I need to reset after a long sprint. I could’ve returned to work early, but I refrained from doing so. I forced myself to take more time off, as if it were mandatory.
I also forced myself to say no to any client gig that came my way, no matter how tempting the opportunity—I simply said I was on sabbatical. Instead of worrying about missing out, I felt empowered. I had a confindence and restraint that I don’t think I’ve ever had since I started freelancing.
I’ve learnt to turn down client work, but I haven’t quite figured out how to turn down myself. I’m looking forward to a forced break where I don’t just stop all work, I stop thinking about work.
Jonnie’s returned from his sabbatical to focus on a new self-initiated project Cushion, and he’s keeping a public journal (common) and record of expenses for all to see (radical?).
What a blissful trip.
As with many of Cho’s works, the Three-box House is driven by three dichotomies: the public and the private, the urban and the natural, the open and the bound. Responding to the specific site’s characteristics, Cho composed the house as three concrete boxes, positioned in order to exploit changes in levels while providing separation from their busy surroundings.
The best perk of working out of the National Library (by far, although are quite a few) is being able to time out and pore over some brilliant architectural books. Today’s pick: Byoung Cho’s new monograph.
When Adobe Illustrator first shipped in 1987, it was the first software application for a young company that had, until then, focused solely on Adobe PostScript. The new product not only altered Adobe’s course, it changed drawing and graphic design forever.
I want to focus on my favorite visual update in Yosemite — the dock icons. Before Yosemite, Apple maintained a system for icon design through a checklist of mostly unstated and understood guidelines paired with a few specific recommendations in the Human Interface Guidelines (HIG). With Yosemite, that system becomes more consistent, and regular, yet the HIG remains silent on the specifics.
Great in-depth analysis of icons in Yosemite. I don’t use the dock at all, but most people seem to. Saving this one for when I'm ready to ship my first OS X app.
Been waiting for someone to do this since forever so I wouldn't have to sit through all that crap. And there's a shitload of crap to sit through: the trilogy contain less than 5% of giant robot-on-robot action.